I am a multidisciplinary 3D artist who is passionate about creating new worlds. I enjoy designing game assets, characters and environments. I can navigate the design process from concept to modelling, texturing and rendering. I am endlessly excited about every new chance to create.
I build low poly objects for interiors and environments, props to be used in games, and characters. I am confident in my retopology and animation skills. I have navigated projects from concept to finished renders, making sure to organize every file in a clean way that will make it easy to transfer between programs. I am able to work in a variety of styles that include realistic, sci-fi, “cartoony” and so on. I can successfully work on both high and low poly models.
I am graduating from Digital Media Design program at Red River College, Winnipeg, Manitoba. Majoring in 3D Computer Graphics, I have learned:
• Hard surface modelling
• 3D sculpting
• Animation & posing
• Lighting & rendering
• Material & texture creation
• Game blueprint programming
Other skills that I gained during college:
• Concept Art
• Graphic Design & Typography
• Photography & Video Production
• Web Development & Usability
As well as 3D art, I am interested in traditional and digital illustration. I have finished a school of academic art at the House of Children and Youth Creativity in Perm, Permskiy Kray, Russia. I learned multiple disciplines such as realistic traditional drawing and painting, clay sculpture.